Moral of the story is DONT AIM FOR A MOUNTAIN! The steel edged ruler USUALLY keeps edges straight. This ability to place Dreadnoughts right into the centre of the battle is invaluable. First, I use a cutting board to make sure everything is rectangular. 1 test, hit a mountain and rolled all the way down, lost 2 hatch ramps and 1 passenger, still had all important components still managed to stand upright and majority of crew survived. Not all Drop Pods carry troops, some of the largest actually carry Space Marine Dreadnoughts. 6 Tests successful with lots of damage but none to important comonents, hatch ramps take most of the damage. After collision and rolling around for a bit, hit the reverse ramps button and the pod should right itself and everyone can disembark FLY DIRECTLY AT PLANET -> ENSURE BASE AND LANDING GEAR ARE POINTING AT GROUND -> BRACE. A complete set of servo armor, power sword, bolter rifle & bolter pistol. However you will need to add the extra materials needed to do so in the container. It is the quickest possible method of landing on a planet (and surviving) with enough resources to establish a basic base of operations. It can survive impacts onto a planet or asteroid while travelling at 104.4m/s (Max vanilla speed). It also needed to be as small as possible to be stored and launched from another ship. This craft is designed to be as lightweight resources-wise as possible. Large amounts of space are designed to hold launch bays for inter-system craft and drop pods allowing up to three Companies to deploy simultaneously.
If you want to repaint it in Space Marine Chapter colours then be my guest :) Each Battle Barge is capable of deploying 3 Space Marine Companies plus supplies and support. This design was basically thrown together so dont expect perfection but it is great fun to use and play with.Īnd yes it is inspired by Games Workshops Warhammer 40k Space Marines all credit where due, but dont ask me to try and fit a dreadnaught in there. This is a drop pod designed to be launched from a large orbital craft directly to the planet's surface. This will probably be the ONLY craft i design to crash on purpose. Being stuck at home is the perfect excuse to revisit your collections and turn some of that unused grey plastic and resin into freshly painted miniatures In the first instalment of a new series, Forge World’s games design guru Andy Hoare discusses what he’s been working on in recent weeks.